head to head
Life is Strange: Before the StormvsSlay the Princess: The Pristine Cut
Life is Strange: Before the Storm leans Variance (Light / Casual); Slay the Princess: The Pristine Cut leans Variance (Light / Casual).
Life is Strange: Before the StormSlay the Princess: The Pristine Cut
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Slay the Princess: The Pristine Cut leans harder on variance: Branch outcomes are hidden until a route is tried
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

