head to head
Life is StrangevsTears of Themis
Life is Strange leans Optimization (Systems & Chaos); Tears of Themis leans Optimization (Systems & Chaos).
Life is StrangeTears of Themis
Axis by axis
Execution1 vs 0
Life is Strange leans harder on execution: Rewind mechanic removes virtually any failure state
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Tears of Themis leans harder on variance: Gacha card pulls gate your power level
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

