head to head

Lightmatter cover artvsThe Talos Principle cover art

LightmattervsThe Talos Principle

Lightmatter leans Optimization (Pure Optimization); The Talos Principle leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE0 /10OPTIMIZATION8 /10
LightmatterThe Talos Principle

Axis by axis

Execution2 vs 1

Lightmatter leans harder on execution: First-person movement with mild shadow-hopping timing

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 0

Even - both lean on variance about the same.

Optimization8 vs 9

The Talos Principle leans harder on optimization: Finding the exact sequence to bypass each set of obstacles and sigils

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Lightmatter

full breakdown

The Talos Principle