head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Mind & Math
A siege-war MMORPG defined by clan politics, PvP reads under castle warfare, and deep class optimisation.

Optimization · Pure Optimization
A harsh old-school MMORPG where full-loot PvP reads and deep hunting-route optimisation define survival.
Lineage 2 leans Optimization (Mind & Math); Tibia leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Lineage 2
Auto-attack systems limit individual twitch expression
Tibia
Full-loot hunting and PvP require manual targeting and spell usage
Lineage 2 leans a little harder on reads, though the gap is small.
Lineage 2
Castle sieges and clan PvP demand reading opponent strategies
Tibia
Open-world PvP and ganking involve reading real human opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Lineage 2
Drop rates and spoil variance are historically brutal
Tibia
Rare loot drop rates drive extreme grind variance
Tibia leans a little harder on optimization, though the gap is small.
Lineage 2
Class synergies and party compositions for sieges are well-studied
Tibia
Vocation builds, spawn routing, and task management are extensively solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.