head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Mind & Math
A siege-war MMORPG defined by clan politics, PvP reads under castle warfare, and deep class optimisation.

Optimization · Pure Optimization
A turn-based tactics game testing positioning and unit planning on a combat grid.
Lineage 2 leans Optimization (Mind & Math); Transformers: Battlegrounds leans Optimization (Pure Optimization).
Lineage 2 leans a little harder on execution, though the gap is small.
Lineage 2
Auto-attack systems limit individual twitch expression
Transformers: Battlegrounds
Grid combat has no twitch demand
Lineage 2 leans a little harder on reads, though the gap is small.
Lineage 2
Castle sieges and clan PvP demand reading opponent strategies
Transformers: Battlegrounds
Multiplayer requires anticipating opponent unit moves
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Lineage 2
Drop rates and spoil variance are historically brutal
Transformers: Battlegrounds
Some hit and ability randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Lineage 2
Class synergies and party compositions for sieges are well-studied
Transformers: Battlegrounds
Positioning, ability use and turn planning win battles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.