head to head
Little InfernovsOutcry
Little Inferno leans Optimization (Light / Casual); Outcry leans Optimization (Systems & Chaos).
Little InfernoOutcry
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Outcry leans harder on variance: The brother's secrets are hidden but fixed
Optimization3 vs 4
Outcry leans harder on optimization: Puzzles and the machine's logic have single intended solutions
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

