head to head
Little InfernovsPeople Playground
Little Inferno leans Optimization (Light / Casual); People Playground leans Optimization (Light / Casual).
Little InfernoPeople Playground
Axis by axis
Execution0 vs 1
People Playground leans harder on execution: Dragging ragdolls has no performance ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
People Playground leans harder on variance: Physics outcomes surprise until the systems are learned
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

