head to head
Little InfernovsSpirit City: Lofi Sessions
Little Inferno leans Optimization (Light / Casual); Spirit City: Lofi Sessions leans Variance (Light / Casual).
Little InfernoSpirit City: Lofi Sessions
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Spirit City: Lofi Sessions leans harder on variance: Hidden spirits appear under unknown conditions
Optimization3 vs 2
Little Inferno leans harder on optimization: Finding burn combos is a light solvable layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

