head to head
Little InfernovsSteins;Gate 0
Little Inferno leans Optimization (Light / Casual); Steins;Gate 0 leans Optimization (Pure Optimization).
Little InfernoSteins;Gate 0
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 4
Steins;Gate 0 leans harder on optimization: Phone and choice routing to reach true ending is a solvable map
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

