head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Light / Casual
A darkly satirical toy-burning game about feeding an endless fireplace.

Optimization · Light / Casual
A meta-narrative walking sim about defying or obeying a scripted narrator.
Little Inferno leans Optimization (Light / Casual); The Stanley Parable: Ultra Deluxe leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Little Inferno
Drag items into a fire, that's it
The Stanley Parable: Ultra Deluxe
Walking and clicking, no mechanical demand.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Little Inferno
No opposition
The Stanley Parable: Ultra Deluxe
Narrator is scripted, not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Little Inferno
Combo names hint at discoverable pairings
The Stanley Parable: Ultra Deluxe
Hidden endings to discover.
Little Inferno leans a little harder on optimization, though the gap is small.
Little Inferno
Finding burn combos is a light solvable layer
The Stanley Parable: Ultra Deluxe
Mapping ending tree rewards completionists.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.