head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A charming Wii strategy game about a boy king commanding citizens to build his kingdom.

Optimization · Pure Optimization
Action-leaning Pokémon spinoff about catching in real time across ancient Hisui.
Little King's Story leans Optimization (Pure Optimization); Pokémon Legends: Arceus leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Little King's Story
Real-time citizen flinging needs modest control
Pokémon Legends: Arceus
Real-time dodging, sneaking, and aimed throws
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Little King's Story
Scripted boss kings
Pokémon Legends: Arceus
Wild and boss behavior is scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Little King's Story
Some treasure and event randomness
Pokémon Legends: Arceus
Spawn tables and outbreak randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Little King's Story
Kingdom economy, job assignment and expansion planning
Pokémon Legends: Arceus
Research tasks and agile-strong style choices reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.