head to head
Little MisfortunevsLSD: The Game
Little Misfortune leans Variance (Light / Casual); LSD: The Game leans Variance (Pure Chaos).
Little MisfortuneLSD: The Game
Axis by axis
Execution0 vs 1
LSD: The Game leans harder on execution: minimal walking input, surreal exploration
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 6
LSD: The Game leans harder on variance: procedurally shifting surreal dream content
Optimization1 vs 2
LSD: The Game leans harder on optimization: almost no solvable systems, pure experience
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

