head to head
Little MisfortunevsMiitomo
Little Misfortune leans Variance (Light / Casual); Miitomo leans Reads (Light / Casual).
Little MisfortuneMiitomo
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 1
Miitomo leans harder on reads: Light social guessing about friends' answers, never competitive
Variance2 vs 1
Little Misfortune leans harder on variance: Choice outcomes hidden on first play
Optimization1 vs 1
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

