head to head
Little MisfortunevsThe Noexistencen of You and Me
Little Misfortune leans Variance (Light / Casual); The Noexistencen of You and Me leans Variance (Light / Casual).
Little MisfortuneThe Noexistencen of You and Me
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
The Noexistencen of You and Me leans harder on variance: Branch outcomes are hidden until routes are explored
Optimization1 vs 2
The Noexistencen of You and Me leans harder on optimization: Route mapping is the only light system
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

