head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A dark puzzle-platformer about a tiny girl in a grotesque world.

Execution · Practiced Mastery
The PlayStation Vita Uncharted, a portable cinematic treasure hunt with touch controls.
Little Nightmares leans Execution (Practiced Mastery); Uncharted: Golden Abyss leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Little Nightmares
Stealth platforming demands timing.
Uncharted: Golden Abyss
Touch-assisted gunplay and climbing, gentler demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Little Nightmares
Enemies are scripted.
Uncharted: Golden Abyss
Scripted enemy encounters only
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Little Nightmares
Minimal randomness.
Uncharted: Golden Abyss
Linear handheld adventure
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Little Nightmares
Routes have fixed solutions.
Uncharted: Golden Abyss
Collectible hunting and encounter knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.