head to head
Nintendo Land asks more than LittleBigPlanet 3, and the gap is reads.

Execution · Practiced Mastery
A 2.5D platformer with deep user-created content.

Execution · Competitive PvP
Wii U minigame park whose asymmetric hide-and-seek modes shine with friends.
LittleBigPlanet 3 leans Execution (Practiced Mastery); Nintendo Land leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
LittleBigPlanet 3
Floaty platforming with varied character moves
Nintendo Land
Motion and GamePad dexterity across minigames
Nintendo Land leans clearly harder on reads.
LittleBigPlanet 3
Scripted enemies
Nintendo Land
Asymmetric chase games create real human mind-games
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
LittleBigPlanet 3
User levels vary wildly
Nintendo Land
Some random layouts and item spawns
LittleBigPlanet 3 leans a little harder on optimization, though the gap is small.
LittleBigPlanet 3
Costume and prize-bubble routing
Nintendo Land
Per-attraction tactics, mostly shallow
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.