head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A football club management simulation game.

Optimization · Pure Optimization
A solvable type-matchup system wrapped in collection and light RNG.
LMA Manager 2007 leans Optimization (Pure Optimization); Pokémon Blue Version leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
LMA Manager 2007
no direct execution, pure management sim
Pokémon Blue Version
Menu battles have no physical component
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
LMA Manager 2007
AI managers scripted, minimal true adaptivity
Pokémon Blue Version
Trainer AI is fixed; only link battles add fleeting prediction
LMA Manager 2007 leans a little harder on variance, though the gap is small.
LMA Manager 2007
match simulation outcomes carry randomness
Pokémon Blue Version
Encounter rolls, catch rates and crits add mapped randomness
LMA Manager 2007 leans a little harder on optimization, though the gap is small.
LMA Manager 2007
tactics, transfers, and finances are deeply solvable
Pokémon Blue Version
Type chart and team building make the campaign solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.