head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A musical adventure where learning and reversing melodic spells forms a closed combinatorial puzzle system.

Optimization · Pure Optimization
A fixed-solution puzzle adventure where finding the right inventory combination unlocks every obstacle.
Loom leans Optimization (Pure Optimization); The Secret of Monkey Island leans Optimization (Pure Optimization).
Loom leans a little harder on execution, though the gap is small.
Loom
Musical spell sequences require accurate note input under light pressure
The Secret of Monkey Island
Clicking inventory items demands no twitch skill whatsoever
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Loom
Fantasy narrative with scripted antagonists
The Secret of Monkey Island
No adaptive opponent; all puzzles are fixed and authored
The Secret of Monkey Island leans a little harder on variance, though the gap is small.
Loom
Deterministic world with no randomised elements
The Secret of Monkey Island
Some hidden items require exploration but solutions are invariant
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Loom
Learning and combining distaff spells in the correct order is a fully solvable logic system
The Secret of Monkey Island
Correct item combinations and dialogue chains fully determine progress
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.