head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A musical adventure where learning and reversing melodic spells forms a closed combinatorial puzzle system.

Optimization · Pure Optimization
Atmospheric sci-fi puzzler about swapping consciousness between your own clones.
Loom leans Optimization (Pure Optimization); The Swapper leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Loom
Musical spell sequences require accurate note input under light pressure
The Swapper
Light platforming; precision rarely gates progress
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Loom
Fantasy narrative with scripted antagonists
The Swapper
No opponent exists
Loom leans a little harder on variance, though the gap is small.
Loom
Deterministic world with no randomised elements
The Swapper
Deterministic rooms with no hidden state
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Loom
Learning and combining distaff spells in the correct order is a fully solvable logic system
The Swapper
Clone-placement puzzles have fixed solvable solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.