head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Twitch Chaos
Item-heavy kart racing testing track knowledge against ACME-flavoured randomness.

Execution · Twitch Chaos
N64 couch classic where blue shells and shortcuts decide friendships.
Looney Tunes Racing leans Execution (Twitch Chaos); Mario Kart 64 leans Execution (Twitch Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Looney Tunes Racing
Cornering and boost timing carry the racing
Mario Kart 64
Mini-turbo snaking and shortcut execution
Mario Kart 64 leans a little harder on reads, though the gap is small.
Looney Tunes Racing
Mild item mindgames against human players
Mario Kart 64
Couch rivals bait shells and fakes
Mario Kart 64 leans a little harder on variance, though the gap is small.
Looney Tunes Racing
ACME item rolls randomise each race's chaos
Mario Kart 64
Item draws swing every race
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Looney Tunes Racing
Track memorisation and shortcut routing pay off
Mario Kart 64
Shortcut and line knowledge is fully mapped
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.