head to head

Loop Hero cover artvsWizardry 8 cover art

Loop HerovsWizardry 8

Loop Hero leans Optimization (Pure Optimization); Wizardry 8 leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION9 /10
Loop HeroWizardry 8

Axis by axis

Execution1 vs 2

Wizardry 8 leans harder on execution: Turn-based party combat with no real-time component

Reads0 vs 1

Wizardry 8 leans harder on reads: All Rattkin and enemy groups run fixed scripted combat routines

Variance5 vs 5

Even - both lean on variance about the same.

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Loop Hero

full breakdown

Wizardry 8