head to head
Lost in PlayvsThe Dig
Lost in Play leans Optimization (Systems & Chaos); The Dig leans Optimization (Pure Optimization).
Lost in PlayThe Dig
Axis by axis
Execution1 vs 0
Lost in Play leans harder on execution: Pointing and tapping through cartoon scenes
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Lost in Play leans harder on variance: Puzzle solutions are hidden until experimentation reveals them
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

