head to head

Lost Kingdoms II cover artvsMuck cover art

Lost Kingdoms IIvsMuck

Lost Kingdoms II leans Variance (Systems & Chaos); Muck leans Optimization (Systems & Chaos).

EXECUTION4 /10READS1 /10VARIANCE6 /10OPTIMIZATION6 /10
Lost Kingdoms IIMuck

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads1 vs 0

Lost Kingdoms II leans harder on reads: Enemies are scripted, not truly adaptive.

Variance6 vs 5

Lost Kingdoms II leans harder on variance: Card draws heavily influence available combat options.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Lost Kingdoms II

full breakdown

Muck