head to head

Lost Kingdoms II cover artvsR.E.P.O. cover art

Lost Kingdoms IIvsR.E.P.O.

Lost Kingdoms II leans Variance (Systems & Chaos); R.E.P.O. leans Variance (Systems & Chaos).

EXECUTION4 /10READS1 /10VARIANCE6 /10OPTIMIZATION6 /10
Lost Kingdoms IIR.E.P.O.

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance6 vs 7

R.E.P.O. leans harder on variance: Map layouts, loot and monster spawns are hidden each run

Optimization6 vs 5

Lost Kingdoms II leans harder on optimization: Deckbuilding and card synergy are the deeply solvable core.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Lost Kingdoms II

full breakdown

R.E.P.O.