head to head

Love and Deepspace cover artvsThe Last of Us Part I cover art

Love and DeepspacevsThe Last of Us Part I

Love and Deepspace leans Optimization (Practiced Mastery); The Last of Us Part I leans Execution (Practiced Mastery).

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION4 /10
Love and DeepspaceThe Last of Us Part I

Axis by axis

Execution3 vs 4

The Last of Us Part I leans harder on execution: stealth-combat needs aim and timing

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Love and Deepspace leans harder on variance: Gacha pulls gate cards and memories randomly

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Love and Deepspace

full breakdown

The Last of Us Part I