head to head
Luxor 3vsQuake II
Luxor 3 leans Execution (Practiced Mastery); Quake II leans Execution (Pure Mechanics).
Luxor 3Quake II
Axis by axis
Execution7 vs 8
Quake II leans harder on execution: Fast strafe-aim against hard-hitting enemies demands clean inputs
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Luxor 3 leans harder on variance: Sphere color sequences add randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

