head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Wasteland open-worlder upgrading one car to conquer scripted scrap territories.

Execution · Practiced Mastery
Cinematic combo brawling through scripted movie set-pieces.
Mad Max leans Optimization (Practiced Mastery); The Matrix: Path of Neo leans Execution (Practiced Mastery).
The Matrix: Path of Neo leans a little harder on execution, though the gap is small.
Mad Max
Car combat and counter-brawling timing
The Matrix: Path of Neo
Combo chains and bullet-dodge timing ask moderate hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mad Max
War boys follow fixed AI
The Matrix: Path of Neo
Agents follow scripted combat patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mad Max
Open world is static once scouted
The Matrix: Path of Neo
Set-pieces replay identically once seen
Mad Max leans a little harder on optimization, though the gap is small.
Mad Max
Magnum Opus upgrades and stronghold routing
The Matrix: Path of Neo
Unlocking and selecting upgrade paths rewards light planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.