head to head
Neither is simply harder - they are hard in different places. Madden NFL 24 demands more variance; StarCraft demands more optimization.

Reads · Grand Arena
NFL sim where play-calling mind games dominate.

Optimization · Grand Arena
A real-time strategy classic where perfected build orders and mechanical speed decide most matches.
Madden NFL 24 leans Reads (Grand Arena); StarCraft leans Optimization (Grand Arena).
StarCraft leans a little harder on execution, though the gap is small.
Madden NFL 24
Stick skill moves, throw accuracy mechanics
StarCraft
APM and micro control ceiling is huge
Madden NFL 24 leans a little harder on reads, though the gap is small.
Madden NFL 24
Play-calling chess against adapting humans
StarCraft
scouting and predicting human opponent builds
Madden NFL 24 leans clearly harder on variance.
Madden NFL 24
Catch and tackle dice rolls
StarCraft
minimal hidden info beyond fog of war
StarCraft leans clearly harder on optimization.
Madden NFL 24
Playbook mastery, MUT roster building
StarCraft
build orders and economy are near-solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.