head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Linear postwar crime story driven by cover shootouts and atmosphere.

Optimization · Practiced Mastery
A classic adventure where puzzle-solving and exploration outweigh combat difficulty.
Mafia II leans Execution (Practiced Mastery); The Legend of Zelda: Link's Awakening DX leans Optimization (Practiced Mastery).
Mafia II leans a little harder on execution, though the gap is small.
Mafia II
Cover shooting and fistfight timing
The Legend of Zelda: Link's Awakening DX
light combat and platforming precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mafia II
Enemies are scripted
The Legend of Zelda: Link's Awakening DX
scripted enemies, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mafia II
Story missions are fixed
The Legend of Zelda: Link's Awakening DX
minimal randomness
The Legend of Zelda: Link's Awakening DX leans a little harder on optimization, though the gap is small.
Mafia II
Modest; learning encounter layouts
The Legend of Zelda: Link's Awakening DX
dungeon puzzles and item routes solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.