head to head
Magic: The Gathering ArenavsThe Elder Scrolls: Legends
Magic: The Gathering Arena leans Optimization (Grand Arena); The Elder Scrolls: Legends leans Variance (Grand Arena).
Magic: The Gathering ArenaThe Elder Scrolls: Legends
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads7 vs 6
Magic: The Gathering Arena leans harder on reads: Bluffing instants and combat tricks against humans
Variance7 vs 7
Even - both lean on variance about the same.
Optimization8 vs 7
Magic: The Gathering Arena leans harder on optimization: Deepest sequencing, deckbuilding, and stack puzzles
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

