head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A chaotic co-op action game where wizards combine eight elements into thousands of spells, often frying each other.

Optimization · Practiced Mastery
A demanding action RPG where dodge timing meets alchemy build planning.
Magicka leans Optimization (Practiced Mastery); The Witcher 2: Assassins of Kings leans Optimization (Practiced Mastery).
Magicka leans a little harder on execution, though the gap is small.
Magicka
Typing element combos quickly mid-combat is the hands test
The Witcher 2: Assassins of Kings
Tight dodge and parry windows
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Magicka
Enemies are scripted; friendly fire isn't adaptive
The Witcher 2: Assassins of Kings
Scripted enemy patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Magicka
Co-op friendly-fire chaos adds unpredictability
The Witcher 2: Assassins of Kings
Some loot and alchemy variance
Magicka leans a little harder on optimization, though the gap is small.
Magicka
Discovering and exploiting spell combinations dominates
The Witcher 2: Assassins of Kings
Sign, alchemy, and skill builds matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.