head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
A baseball simulation built on pitch-timing and batter-pitcher prediction.

Execution · Competitive PvP
A hero battle royale where teamwork and aim against human opponents decides fights.
Major League Baseball 2K7 leans Execution (Competitive PvP); My Hero Ultra Rumble leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Major League Baseball 2K7
Pitch and swing timing decide most at-bats
My Hero Ultra Rumble
aim and combo timing in battles
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Major League Baseball 2K7
Pitch-selection mind-games against humans matter online
My Hero Ultra Rumble
predicting human opponent tactics
Major League Baseball 2K7 leans a little harder on variance, though the gap is small.
Major League Baseball 2K7
Hit and fielding outcomes add measured randomness
My Hero Ultra Rumble
item and loot drops are random
My Hero Ultra Rumble leans a little harder on optimization, though the gap is small.
Major League Baseball 2K7
Roster and franchise management form a solvable layer
My Hero Ultra Rumble
team comps and loadouts solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.