head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
Grim stealth horror about luring scripted hunters into executions.

Optimization · Practiced Mastery
Tests co-op puzzle solving and chase timing through scripted horror set pieces.
Manhunt leans Optimization (Practiced Mastery); Reanimal leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Manhunt
Stealth timing on executions
Reanimal
Chase escapes and stealth timing need moderate precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Manhunt
Hunters patrol on scripts
Reanimal
Monsters follow scripted cinematic patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Manhunt
Patrol noise reactions add small unpredictability
Reanimal
Horrors are unknown first time but fixed
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Manhunt
Shadow routes and lure tactics are learnable
Reanimal
Co-op puzzle solutions and routes are the core progress
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.