head to head
MaraudersvsReady or Not
Marauders leans Execution (Grand Arena); Ready or Not leans Execution (Pure Mechanics).
MaraudersReady or Not
Axis by axis
Execution7 vs 8
Ready or Not leans harder on execution: Lethal TTK and recoil punish slop
Reads6 vs 5
Marauders leans harder on reads: Human crews rotate, ambush and adapt to your habits
Variance6 vs 4
Marauders leans harder on variance: Loot spawns and who else queued are hidden information
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

