head to head
Super Mario Odyssey asks more than Marble Mountain, and the gap is optimization.

Execution · Pure Mechanics
A marble-rolling platformer testing precise tilt control.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Marble Mountain leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Super Mario Odyssey leans a little harder on execution, though the gap is small.
Marble Mountain
precise tilt-control marble navigation
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Marble Mountain
no opponent, solo obstacle courses
Super Mario Odyssey
No adaptive opponents whatsoever.
Marble Mountain leans a little harder on variance, though the gap is small.
Marble Mountain
minor randomized obstacle timing
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans clearly harder on optimization.
Marble Mountain
route and speed optimization per level
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.