head to head

Marc Ecko's Getting Up: Contents Under Pressure cover artvsSleeping Dogs cover art

Marc Ecko's Getting Up: Contents Under PressurevsSleeping Dogs

Marc Ecko's Getting Up: Contents Under Pressure leans Execution (Pure Mechanics); Sleeping Dogs leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION3 /10
Marc Ecko's Getting Up: Contents Under PressureSleeping Dogs

Axis by axis

Execution6 vs 5

Marc Ecko's Getting Up: Contents Under Pressure leans harder on execution: platforming, chase evasion, and brawling execution

Reads1 vs 0

Marc Ecko's Getting Up: Contents Under Pressure leans harder on reads: police AI scripted patrols, not adaptive

Variance1 vs 1

Even - both lean on variance about the same.

Optimization3 vs 3

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Marc Ecko's Getting Up: Contents Under Pressure

full breakdown

Sleeping Dogs