head to head
Marc Ecko's Getting Up: Contents Under PressurevsStar Wars: The Force Unleashed II
Marc Ecko's Getting Up: Contents Under Pressure leans Execution (Pure Mechanics); Star Wars: The Force Unleashed II leans Execution (Pure Mechanics).
Marc Ecko's Getting Up: Contents Under PressureStar Wars: The Force Unleashed II
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Marc Ecko's Getting Up: Contents Under Pressure leans harder on reads: police AI scripted patrols, not adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

