head to head
Mario Party 6vsR.E.P.O.
Mario Party 6 leans Variance (Pure Chaos); R.E.P.O. leans Variance (Systems & Chaos).
Mario Party 6R.E.P.O.
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads2 vs 1
Mario Party 6 leans harder on reads: Orb plays against specific rivals.
Variance8 vs 7
Mario Party 6 leans harder on variance: Dice, orbs and day-night swings decide boards.
Optimization3 vs 5
R.E.P.O. leans harder on optimization: Route planning and extraction economy converge with experience
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

