head to head
Mario + Rabbids Kingdom BattlevsShin Megami Tensei V: Vengeance
Mario + Rabbids Kingdom Battle leans Optimization (Pure Optimization); Shin Megami Tensei V: Vengeance leans Optimization (Pure Optimization).
Mario + Rabbids Kingdom BattleShin Megami Tensei V: Vengeance
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 9
Shin Megami Tensei V: Vengeance leans harder on optimization: Fusion charts, weakness exploitation and turn economy are the whole game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

