head to head
Mario & Sonic at the Sochi 2014 Olympic Winter GamesvsUncharted 4: A Thief's End
Mario & Sonic at the Sochi 2014 Olympic Winter Games leans Execution (Practiced Mastery); Uncharted 4: A Thief's End leans Execution (Practiced Mastery).
Mario & Sonic at the Sochi 2014 Olympic Winter GamesUncharted 4: A Thief's End
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 1
Mario & Sonic at the Sochi 2014 Olympic Winter Games leans harder on reads: Local multiplayer adds mild outguessing in head-to-head events
Variance2 vs 1
Mario & Sonic at the Sochi 2014 Olympic Winter Games leans harder on variance: Item-style event quirks inject light party randomness
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

