head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Arcade baseball testing hit timing and pitch prediction in versus play.

Execution · Competitive PvP
A military shooter testing aim with moderate prediction of human opponents online.
Mario Superstar Baseball leans Execution (Competitive PvP); Medal of Honor: Warfighter leans Execution (Competitive PvP).
Medal of Honor: Warfighter leans a little harder on execution, though the gap is small.
Mario Superstar Baseball
Bat timing and charged pitches are the core motor test
Medal of Honor: Warfighter
Gunfights reward aim in both campaign and multiplayer
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mario Superstar Baseball
Guessing a human pitcher's mix is the versus layer
Medal of Honor: Warfighter
Human opponents in multiplayer demand positional prediction
Mario Superstar Baseball leans a little harder on variance, though the gap is small.
Mario Superstar Baseball
Star swings and bobbles add bounded randomness
Medal of Honor: Warfighter
Spawns and engagements add modest unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mario Superstar Baseball
Chemistry pairings and lineups are quickly learned
Medal of Honor: Warfighter
Class loadouts and map knowledge form a thin layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.