head to head
Mark of the Ninja: RemasteredvsMetal Gear Solid 2: Sons of Liberty
Mark of the Ninja: Remastered leans Optimization (Practiced Mastery); Metal Gear Solid 2: Sons of Liberty leans Optimization (Practiced Mastery).
Mark of the Ninja: RemasteredMetal Gear Solid 2: Sons of Liberty
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Metal Gear Solid 2: Sons of Liberty leans harder on reads: Guards radio for backup on scripted triggers, not adaptive tactics
Variance1 vs 2
Metal Gear Solid 2: Sons of Liberty leans harder on variance: Alert timers and item pickups create some hidden-state tension
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

