head to head
Mark of the Ninja: RemasteredvsMetroid Fusion
Mark of the Ninja: Remastered leans Optimization (Practiced Mastery); Metroid Fusion leans Execution (Practiced Mastery).
Mark of the Ninja: RemasteredMetroid Fusion
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Metroid Fusion leans harder on variance: first-encounter dread fades once mapped
Optimization7 vs 6
Mark of the Ninja: Remastered leans harder on optimization: route planning to avoid detection entirely
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

