head to head

Mark of the Ninja cover artvsPrince of Persia: The Sands of Time cover art

Mark of the NinjavsPrince of Persia: The Sands of Time

Mark of the Ninja leans Optimization (Pure Optimization); Prince of Persia: The Sands of Time leans Optimization (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION8 /10
Mark of the NinjaPrince of Persia: The Sands of Time

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads1 vs 0

Mark of the Ninja leans harder on reads: Guards investigate noise on scripted logic; no player profiling

Variance2 vs 1

Mark of the Ninja leans harder on variance: Guard placements are fixed per level; no RNG disrupts routing

Optimization8 vs 6

Mark of the Ninja leans harder on optimization: Distraction sequencing, upgrade paths, and ghost-score routing are solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Mark of the Ninja

full breakdown

Prince of Persia: The Sands of Time