head to head
Marvel Nemesis: Rise of the ImperfectsvsWWE SmackDown vs. Raw 2011
Marvel Nemesis: Rise of the Imperfects leans Execution (Competitive PvP); WWE SmackDown vs. Raw 2011 leans Execution (Competitive PvP).
Marvel Nemesis: Rise of the ImperfectsWWE SmackDown vs. Raw 2011
Axis by axis
Execution6 vs 5
Marvel Nemesis: Rise of the Imperfects leans harder on execution: 3D arena brawling rewards timing and environment throws
Reads4 vs 4
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
WWE SmackDown vs. Raw 2011 leans harder on optimization: Move sets, match types and creation systems are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

