head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Open-world superhero game whose joy is fluid web-swinging and rhythmic combat.

Execution · Practiced Mastery
A cinematic survival-action game where careful resource management and stealth execution carry you through scripted threats.
Marvel's Spider-Man leans Execution (Practiced Mastery); The Last of Us Remastered leans Execution (Practiced Mastery).
Marvel's Spider-Man leans a little harder on execution, though the gap is small.
Marvel's Spider-Man
swinging flow and combat dodge timing
The Last of Us Remastered
stealth combat needs aim and timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Marvel's Spider-Man
thugs and bosses follow fixed patterns
The Last of Us Remastered
scripted enemy AI, no adaptation
The Last of Us Remastered leans a little harder on variance, though the gap is small.
Marvel's Spider-Man
open world is fully discoverable
The Last of Us Remastered
encounter loot and infected spawns vary
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Marvel's Spider-Man
gadget loadouts and suit mods are shallow but present
The Last of Us Remastered
resource crafting and route planning matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.