head to head
Neither is simply harder - they are hard in different places. Marvel Snap demands more optimization; Werewolves Within demands more reads.

Reads · Grand Arena
A fast card game where the snap mechanic makes reads central.

Reads · Bluff & Deduction
A VR campfire version of Werewolf where villagers vote out the liars among them by voice alone.
Marvel Snap leans Reads (Grand Arena); Werewolves Within leans Reads (Bluff & Deduction).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Marvel Snap
No execution component
Werewolves Within
Talking heads around a campfire; zero mechanical demand.
Werewolves Within leans clearly harder on reads.
Marvel Snap
Snap/retreat decisions are pure opponent psychology
Werewolves Within
Voice tells and adaptive bluffing decide every vote.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Marvel Snap
Hidden locations and draws drive swings
Werewolves Within
Random hidden roles each round drive the information gap.
Marvel Snap leans clearly harder on optimization.
Marvel Snap
Deck construction and curve still matter
Werewolves Within
Role abilities form a thin learnable layer.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.