head to head
Marvel Strike ForcevsTorment: Tides of Numenera
Marvel Strike Force leans Optimization (Systems & Chaos); Torment: Tides of Numenera leans Optimization (Pure Optimization).
Marvel Strike ForceTorment: Tides of Numenera
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance5 vs 4
Marvel Strike Force leans harder on variance: Gacha pulls and orb drops gate the roster
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

