head to head
Marvel vs. Capcom 2: New Age of HeroesvsShadowrun
Marvel vs. Capcom 2: New Age of Heroes leans Execution (Grand Arena); Shadowrun leans Execution (Grand Arena).
Marvel vs. Capcom 2: New Age of HeroesShadowrun
Axis by axis
Execution9 vs 8
Marvel vs. Capcom 2: New Age of Heroes leans harder on execution: infinite combos and assist timing demand elite hands
Reads8 vs 6
Marvel vs. Capcom 2: New Age of Heroes leans harder on reads: humans bait assists and mix high-low constantly
Variance1 vs 2
Shadowrun leans harder on variance: Fixed maps, visible loadouts, modest hidden positioning
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

