head to head
Mass Effect: AndromedavsWay of the Samurai
Mass Effect: Andromeda leans Execution (Practiced Mastery); Way of the Samurai leans Optimization (Practiced Mastery).
Mass Effect: AndromedaWay of the Samurai
Axis by axis
Execution5 vs 4
Mass Effect: Andromeda leans harder on execution: jump-jet mobility raises the combat ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Way of the Samurai leans harder on variance: Branching events hidden until routes are mapped
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

